Sunday 22 January 2012

Creating clothing:Mask

Whilst I'm sculpting her in Mudbox I've decided that in my spare time I will create a part of the additional clothing, to be later added and sculpted. Today I have created the mask. This is also a great opportunity for me to improve my drawing skills, so I am going to draw the piece of clothing from multiple angles before creating it in Maya. Today is the mask. I originally did not have it smoothed, but decided to add one in order to give it shape.

Polycount:336








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