Tuesday 17 January 2012

UV the body

I have moved on to UVing the body. Unfortunately the file corrupted causing the UV's to completely mess up so I've had to redo the lower half again. So far I think the UV layout tool in Maya is actually pretty good, I thought using Roadkill or another program would be alot better but it seems Maya works just fine.When UVing the upper body I made sure to have the shells split off at the shoulders just as in my concepts the top finishes at the tip of the shoulder. I will pursue the rest of the body as soon as I can so I can start using Mudbox.




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