Saturday 5 November 2011

Creation of the head

Before i started creating the head for Raes I conducted some research into placing the correct edge loops for the head. THis should allow for better animation and texturing. An example of good edge flow:


As you can see from the above image not only is the head all in quads, but the eyes, nose and mouth are cordoned off according to the loops. The main areas to watch for are the edges of the mouth and eyes. They can cause numerous problems later on if there is not enough geometry around those areas.


Using yet another reference, I started creation on the head.

Front View Reference of model

Side View Reference

I also decided to use additional references for the head. Mainly because I wanted her eyes to be more enticing.


Additional reference 1

Additional Reference 2

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